Alpha 0.5.7 – Stability, Smarter AI Foundations, and Faster Loads
Our latest 0.5.7 update focuses on crash fixes, new UI buttons, faster load times, and a first look at Q-learning AI foundations.
Our latest 0.5.7 update focuses on crash fixes, new UI buttons, faster load times, and a first look at Q-learning AI foundations.
Nailing the Nova 8 K Text Bug in Our WebGL Build Debugging the glyph-glitch: every 8192 pixels a row wrap ruined the UI. 14 June 2025 · 6 min read TL;DR Symptom: text longer than ~260 characters rendered garbage every few glyphs—but only on WebGL. Root cause: Nova’s fallback renderer packed vertices into a 1 D RGBA texture wider
Unity’s TouchScreenKeyboard.isSupported may return true even on desktop — but that doesn’t mean a virtual keyboard is available. In this post, we fix Nova UI input fields by disabling mobile input logic at runtime when not on mobile.
We’ve added anonymous cloud registration, game statistics syncing, and ELO-based ranking! This update also fixes key UI bugs, improves turn validation, and brings a fresh new icon and splash screen to the game.