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Frustrated developer comparing broken glyph rows in the browser console and Unity Editor.
Blog, NovaUI

🖥️ Nailing the 8 K Text Bug in Our WebGL Build

Nailing the Nova 8 K Text Bug in Our WebGL Build Debugging the glyph-glitch: every 8192 pixels a row wrap ruined the UI. 14 June 2025 · 6 min read TL;DR Symptom: text longer than ~260 characters rendered garbage every few glyphs—but only on WebGL. Root cause: Nova’s fallback renderer packed vertices into a 1 D RGBA texture wider

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Hello world!

Discover the history, rules, and variations of Sedma – a traditional card game from Central Europe that inspired our game. Learn how it’s played and where it’s most popular.

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