📊 How We Calculate Elo Ratings in Our Card Game
Discover how our card game calculates Elo ratings using a dynamic K-factor, performance bonuses, and penalties for bad moves. Comment and help us refine this system!
Discover how our card game calculates Elo ratings using a dynamic K-factor, performance bonuses, and penalties for bad moves. Comment and help us refine this system!
Nailing the Nova 8 K Text Bug in Our WebGL Build Debugging the glyph-glitch: every 8192 pixels a row wrap ruined the UI. 14 June 2025 · 6 min read TL;DR Symptom: text longer than ~260 characters rendered garbage every few glyphs—but only on WebGL. Root cause: Nova’s fallback renderer packed vertices into a 1 D RGBA texture wider
We’ve added anonymous cloud registration, game statistics syncing, and ELO-based ranking! This update also fixes key UI bugs, improves turn validation, and brings a fresh new icon and splash screen to the game.
We’ve launched our official devblog to share the journey of developing our new card game! Expect regular updates, design previews, and community calls for feedback as we build the game together.
Discover the history, rules, and variations of Sedma – a traditional card game from Central Europe that inspired our game. Learn how it’s played and where it’s most popular.